As mentioned above, in this assignment, you will not have to actually transmit packets over a network. Instead, you will simulate their delivery over a network. The “simulation” needed for this assignment is quite simple. You only have to determine whether a packet is lost or if a packet of data is delayed enough that it misses its playback time. Ultimately, it is really about whether the data is received before it needs to be played or not.
Categories: Software EngineeringUndergraduate